We have had various research projects researching and applying different theoretical frameworks in socio-technical systems that focus on supporting people in various settings ranging from participation in community design to understanding their own electrical energy consumption.
Projects tend to represent longer-term efforts spanning multiple system-building efforts.
- Clever: Building Cognitive Levers to help people help themselves: The mission of the Cognitive Lever, or CLever project is to provide computationally enhanced environments to assist people in their daily lives.
- enTWIne: Social Creativity and Meta-Design in Lifelong Learning Communities
- Craft Technology Lab: Craft technology is our term for the interweaving of computation with craft materials.
- The Envisionment and Discovery Collaboratory: The focus of this is to develop a framework for integrating physical games, computer simulations, and dynamic information spaces for the support of collaborative learning and design.
- Organizational Memory and Organizational Learning: This work investigates computer support for learning, working, and collaborating in information-intensive organizations.
More Recent System-Building Efforts
- AgentSheets®
- An agent-based spreadsheet environment for creating SimCityTM-like interactive simulations, domain-oriented visual programming languages, infobost, personalized web browsers and games
- CoVE (A CLever System)
- Cognitive Virtual Environments: exploring the possibilities in using virtual reality to help people with cognitive disabilities.
- EMPIRE
- A Socio‐Technical System to Foster and Support Cultures of Participation that Help to Change Energy Consumption Behaviors
- HyperGami and JavaGami (Craft Lab Projects)
- Solid Geometry at Play – A CAD System for Paper Sculpture
- Lifeline (A CLever System)
- A tool for caregivers to support remote clients who are using wireless prompting systems. This tool is closely linked to the Mobility for All and MAPS project.
- livingOM (An enTWIne System)
- The livingOM is a shared information space that supports creative work within a community of users.
- MAPS (A CLever System)
- MAPS (Memory Aiding Prompting System) is a prompting system for the cognitively disabled: multimodal, adaptive prompting on a PDA platform, appropriate and useable tools for creating, maintaining, and sharing prompting scripts, with an aim to create collaborative community around its use.
- Mobility for All (A CLever System)
- A Socio-Technical Design of Human-Centered Public Transportation Systems
- Silence of the Lands (An enTWIne System)
- The Silence of the Lands enables participants to annotate and map the soundscape of urban and natural environments.
Earlier Research Projects
- Chart ‘n Art
- The Learnable Programmable Drawing Tool
- DynaSites
- A Substrate for Dynamic, Evolvable and Integrated Web-based Information Spaces
- GIMMe
- Group Interactive Memory Manager
- LEGOsheets
- A Programming, Simulation and Manipulation Environment for the MIT Programmable Brick
- Mr. Roger’s Sustainable Neighborhood
- The World Wide Web + Interactive Simulation Games for Community Education
- QueryLens (A CLever Project)
- QueryLens is an environment that enables integration
of intuitive interaction methods of ubiquitous information
appliances and flexibility of mobile databases. - SPIDER (A CLever Project)
- SPIDER (Sharing Pertinent Information in Dynamically Evolving Repositories) is a framwork built on top of the BEA WebLogic suite of application servers. It is a specialized framework for developing web-based groupware applications.
- State the Essence
- Software to help you improve your summarization skills.
- The Electronic Cocktail Napkin
- The Electronic Cocktail Napkin is an experimental computer-based environment for sketching and diagramming in conceptual design. The project’s goal is to develop a computational drawing environment to support conceptual designing in a way that leads smoothly from diagrams to more formal and structured representations of schematic design.
- Web2gether (A CLever Project)
- A system that helps teachers and parents share their experiences.
- WebGuide
- A Personal and Team Guide to the Web
- proNet/Network DE
- A proactive Design Environment for Local Area Network Designers
- WebQuest
- The World Wide Web + Interactive Simulation Games for Learning
- Voice Dialog Design Environment (VDDE)
- Supporting the creation of telephony voice dialogs
- JANUS
- Integration Construction and Argument for Kitchen Design
- FRAMER
- A cooperative problem-solving system for user interface design
- Helgon
- Exploring query by reformulation
- Lisp Critic
- A prototype of an Intelligent support system for incremental learning of a system and learning strategies such as learning on demand.